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9th January 2022
5 min read
Technical Project Manager
Introduction:
Hashlips art engine is used to automatically generate the instance of multiple arts based on the different layers.
In order to generate the image, we need to upload the image layer/traits that the code will pick to generate art. In order to do that we need to create a folder named "layer" in the root directory of the project. Now suppose if we want to create art for the face we can create multiple folders like head, eye, nose, and ears inside the layer. Inside this folder, we can put a different images for eyes like blue, brown, black eyes.
Now code will use this randomly pick an image from each layer in order to create art. Also customize order by
Step 1: Project setup and installing dependency
Step 2: Uploading images layers
Upload all image layer layers, folders as mentioned above.
Step 3: Configure setting
Now we need to configure the setting to generate art. Go to folder src/config.js and in layer configurations, we need to mention how much art you want to generate in "growEditionSizeTo" after that in "layersOrder" you need to mention which layer to use during the build process. You can also use different types of layers please see the example below.
Step 4: Build images
Conclusion: Using this tool you can easily generate thousands of artworks in a few simple steps.
Vishal Yadav
Vishal is a highly skilled backend developer with extensive 3+ years experience in developing various blockchain platforms. He has a comprehensive understanding of the technologies and has hands-on expertise in Node.js, Ethereum, Layer 1 and Layer 2 solutions, smart contract development, and databases like MySQL and MongoDB. He has a proven track record of working on a range of blockchain-related projects, including token development, staking, governance, indexes, bridges, NFT, marketplace, ICO/IDO, and more. He is adept at managing trading bots, and developing centralized exchanges, and has a creative mind with excellent analytical skills.
Technical Project Manager
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